Many enchantments cause "Bad compression" kick
#3
(12-28-2015, 06:13 PM)xoft Wrote: I guess that's the packet compression gone wrong. Could you provide an excerpt of your player JSON file that causes such a behavior?
Here it is:
Code:
{
   "SpawnX" : 32,
   "SpawnY" : 80,
   "SpawnZ" : 0,
   "air" : 300,
   "enderchestinventory" : [
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      }
   ],
   "food" : 20,
   "foodExhaustion" : 0,
   "foodSaturation" : 5,
   "foodTickTimer" : 59,
   "gamemode" : -1,
   "health" : 20,
   "inventory" : [
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "Count" : 64,
         "Health" : 0,
         "ID" : 12,
         "RepairCost" : 0,
         "ench" : "0=32767;1=32767;2=32767;3=32767;4=32767;5=32767;6=32767;7=32767;8=32767;16=32767;17=32767;18=32767;19=32767;20=32767;21=32767;32=32767;33=32767;34=32767;35=32767;48=32767;49=32767;50=32767;51=32767;61=32767;62=32767;"
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      },
      {
         "ID" : -1
      }
   ],
   "isflying" : false,
   "lastknownname" : "something",
   "position" : [ 42.640030254781351, 80, 7.5407397851712918 ],
   "rotation" : [ 48.599235534667969, 30.14996337890625, 0 ],
   "world" : "overworld",
   "xpCurrent" : 0,
   "xpTotal" : 0
}
Reply
Thanks given by:


Messages In This Thread
RE: Many enchantments cause "Bad compression" kick - by Mathias - 12-31-2015, 01:01 AM



Users browsing this thread: 2 Guest(s)