12-31-2015, 01:01 AM
(12-28-2015, 06:13 PM)xoft Wrote: I guess that's the packet compression gone wrong. Could you provide an excerpt of your player JSON file that causes such a behavior?Here it is:
Code:
{
"SpawnX" : 32,
"SpawnY" : 80,
"SpawnZ" : 0,
"air" : 300,
"enderchestinventory" : [
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
}
],
"food" : 20,
"foodExhaustion" : 0,
"foodSaturation" : 5,
"foodTickTimer" : 59,
"gamemode" : -1,
"health" : 20,
"inventory" : [
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"Count" : 64,
"Health" : 0,
"ID" : 12,
"RepairCost" : 0,
"ench" : "0=32767;1=32767;2=32767;3=32767;4=32767;5=32767;6=32767;7=32767;8=32767;16=32767;17=32767;18=32767;19=32767;20=32767;21=32767;32=32767;33=32767;34=32767;35=32767;48=32767;49=32767;50=32767;51=32767;61=32767;62=32767;"
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
},
{
"ID" : -1
}
],
"isflying" : false,
"lastknownname" : "something",
"position" : [ 42.640030254781351, 80, 7.5407397851712918 ],
"rotation" : [ 48.599235534667969, 30.14996337890625, 0 ],
"world" : "overworld",
"xpCurrent" : 0,
"xpTotal" : 0
}