01-13-2016, 05:41 PM
Hmm, and I was wondering why my mushroom farms never worked, they were already obsoleted by the giant ones.
This should be possible to do in a plugin, although with some limits. It is quite improbable that we could make it work for already-existing mushrooms everywhere in the world. Plugins scanning chunks for specific blocks would be rather slow. More likely, such a plugin would remember mushrooms placed by players and only grow those (or their offspring, transitively).
This should be possible to do in a plugin, although with some limits. It is quite improbable that we could make it work for already-existing mushrooms everywhere in the world. Plugins scanning chunks for specific blocks would be rather slow. More likely, such a plugin would remember mushrooms placed by players and only grow those (or their offspring, transitively).