Any way to dynamically create copies of worlds at runtime?
#9
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Lobbies are full when you decide that the real hardware can't handle more. Then start another server (or have it running) on another hardware and connect them through bungee. PLEASE!
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Messages In This Thread
Use case? - by LogicParrot - 02-26-2016, 05:17 AM
RE: Use case? - by dackage - 02-26-2016, 03:23 PM
RE: Any way to dynamically create copies of worlds at runtime? - by Schwertspize - 02-26-2016, 04:08 PM



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