Any way to dynamically create copies of worlds at runtime?
#12
I'm use another solution in my Sky wars plugin.
I'm save data of the map into DB. On load it is in border of map. Save current position of loaded map and load new map after 16*visible chunks. When game is over - loaded map (area) cleaned. If all maps are cleaned - next loaded map (area) position - clean.
You can try it on m-c.link:25567 in white building near spawn. Server uptime 98%
It's use russian language. In future - multi language
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Messages In This Thread
Use case? - by LogicParrot - 02-26-2016, 05:17 AM
RE: Use case? - by dackage - 02-26-2016, 03:23 PM
RE: Any way to dynamically create copies of worlds at runtime? - by DrMasik - 02-26-2016, 09:48 PM



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