function OnPlayerRightClick(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ)
local world=Player:GetWorld()
world:DoWithBlockEntityAt(BlockX, BlockY, BlockZ,
function (a_BlockEntity)
LOG(a_BlockEntity:GetBlockType())
end
)
LOG("End")
return false
end
(Edited by xoft to add formatting)

