01-26-2017, 12:47 AM
Older clients crash on unknown blocks as well. And still it's non-compatible with plugin-provided entities (if we ever get those).
Another point to consider: Once the client gets kicked, there's no way for them to re-connect until someone else goes in and removes the offending feature - the kick would save the player's position so reconnecting will result in a kick again.
Another point to consider: Once the client gets kicked, there's no way for them to re-connect until someone else goes in and removes the offending feature - the kick would save the player's position so reconnecting will result in a kick again.