Broadcast message
#2
This should work:
Message when mobs and players die:
Code:
function OnKilled(Victim) Victim:GetWorld():BroadcastChat("Death Lingers...") end

Message when players die:
Code:
function OnKilled(Victim) if Victim:IsPlayer() then Victim:GetWorld():BroadcastChat("Death Lingers...") end end
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Messages In This Thread
Broadcast message - by nrgjrteherh435 - 05-18-2017, 07:37 PM
RE: Broadcast message - by Mathias - 05-18-2017, 07:47 PM



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