11-16-2017, 05:01 AM
(This post was last modified: 11-16-2017, 05:03 AM by nrgjrteherh435.)
Just out of curiosity, how hard would it be to convert the server-sided version of forge to C++? I understand the API is complex, but not as complex as the client API, surely... I know it would require client-sided mods to accompany the server-sided (duh). The point of doing such a thing would to have an insane amount of performance with 100+ mods (not accounting for client performance drawbacks). :P