04-03-2018, 09:41 PM
(This post was last modified: 04-03-2018, 10:15 PM by the1robert.)
I can confirm the issue where there are too many wolves around. And I have seen the issue where a client will timeout and then be unable to log back in because the server still shows them to be logged in.
However, the other issues I have not experienced. My chunks seem to load reasonably quickly. Especially considering what I'm running the server on, it's really impressive that it works as well as it does.
I am running two servers, both the same version built on 03-20-2018 on Android (LG Optimus Zone™ 3) and on Linux (Raspberry Pi 1 Model B) from the build-server. It was the latest build at the time I set them up.
(from commit id: approx: 1991a5b0e6a220a37e42c91e8448f4e7a786b767 built at: approx: 2018-03-20 10:44:30 +0100)
My client version is 1.12.2
Edit:
I just did a test with two clients logging on and off in the same area. 3 out of 5 times one person couldn't see the other.
However, the other issues I have not experienced. My chunks seem to load reasonably quickly. Especially considering what I'm running the server on, it's really impressive that it works as well as it does.
I am running two servers, both the same version built on 03-20-2018 on Android (LG Optimus Zone™ 3) and on Linux (Raspberry Pi 1 Model B) from the build-server. It was the latest build at the time I set them up.
(from commit id: approx: 1991a5b0e6a220a37e42c91e8448f4e7a786b767 built at: approx: 2018-03-20 10:44:30 +0100)
My client version is 1.12.2
Edit:
I just did a test with two clients logging on and off in the same area. 3 out of 5 times one person couldn't see the other.