Changes to loot in generated Structures
#10
We definitely want the loot tables to be loaded at runtime, not compiled in. Since there's already a json parser in Cuberite, it shouldn't be that much of a problem.

We don't need the loot tables for broken blocks or for gameplay actions for now, we're fine with just the container ones.
Reply
Thanks given by:


Messages In This Thread
RE: Changes to loot in generated Structures - by xoft - 08-30-2020, 05:56 PM



Users browsing this thread: 11 Guest(s)