08-30-2020, 05:56 PM
We definitely want the loot tables to be loaded at runtime, not compiled in. Since there's already a json parser in Cuberite, it shouldn't be that much of a problem.
We don't need the loot tables for broken blocks or for gameplay actions for now, we're fine with just the container ones.
We don't need the loot tables for broken blocks or for gameplay actions for now, we're fine with just the container ones.