KeepInventory
#11
This is quite old and @psyFi seems to not be around anymore so I might give this a try, just for fun  Smile

But as @xoft noted on psy's thread:

(08-07-2017, 11:37 PM)xoft Wrote: This will most likely need further support from the C++ side of things, many gamerules require changes in the underlying code.

So we'll see how far I'll be able to go  Big Grin
Reply
Thanks given by: tigerw


Messages In This Thread
KeepInventory - by mathwhiz1212 - 02-29-2016, 03:19 AM
RE: KeepInventory - by dodiaraculus17 - 03-01-2016, 02:24 AM
RE: KeepInventory - by mathwhiz1212 - 03-01-2016, 01:09 PM
RE: KeepInventory - by mathwhiz1212 - 03-28-2016, 10:37 AM
RE: KeepInventory - by mathwhiz1212 - 04-07-2016, 08:13 AM
RE: KeepInventory - by Schwertspize - 03-01-2016, 04:23 AM
RE: KeepInventory - by NiLSPACE - 04-07-2016, 07:47 PM
RE: KeepInventory - by psyFi - 08-07-2017, 05:42 AM
RE: KeepInventory - by afyber - 02-08-2018, 10:44 PM
RE: KeepInventory - by NiLSPACE - 02-09-2018, 05:23 PM
RE: KeepInventory - by HeCorr - 04-09-2021, 10:15 AM
RE: KeepInventory - by tigerw - 04-09-2021, 08:17 PM
RE: KeepInventory - by HeCorr - 04-10-2021, 12:57 AM



Users browsing this thread: 2 Guest(s)