Some semi-random thoughts on terrain generation
Rivers and beaches are actually the domain of the biome generator. The height generator has nothing to do with it.

I don't think I'll be touching that in the nearest future, I'm more concerned about composition now. Deserts should get sand, swampland shouldn't have sand, etc.
And of the most impotance - we definitely need a biome generator cache, because the new height generator uses 9 chunks worth of biomes for each chunk generated, resulting in about 5 times slower chunk generation.
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RE: Some semi-random thoughts on terrain generation - by xoft - 06-02-2012, 10:27 PM



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