Some semi-random thoughts on terrain generation
The "Too many packets" is a pretty bad issue for me. I connect, the nearest chunks to me load visually, then immediately the server console is flooded with too many packets error.

Log: http://cl.ly/1r0M182q02431k3v3r0f

Running this on Ubuntu 11.10 Server Edition, MC-Server Rev. 563 compiled with `make release=1` from Google Code SVN.
(FYI Running Vanilla 1.2.5 Client freshly downloaded from the official Minecraft.net servers.)

Edit: I should note I'm running my MC client from OS X, if that makes a difference.
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RE: Some semi-random thoughts on terrain generation - by Otoris - 06-07-2012, 07:59 AM



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