The "Too many packets" is a pretty bad issue for me. I connect, the nearest chunks to me load visually, then immediately the server console is flooded with too many packets error.
Log: http://cl.ly/1r0M182q02431k3v3r0f
Running this on Ubuntu 11.10 Server Edition, MC-Server Rev. 563 compiled with `make release=1` from Google Code SVN.
(FYI Running Vanilla 1.2.5 Client freshly downloaded from the official Minecraft.net servers.)
Edit: I should note I'm running my MC client from OS X, if that makes a difference.
Log: http://cl.ly/1r0M182q02431k3v3r0f
Running this on Ubuntu 11.10 Server Edition, MC-Server Rev. 563 compiled with `make release=1` from Google Code SVN.
(FYI Running Vanilla 1.2.5 Client freshly downloaded from the official Minecraft.net servers.)
Edit: I should note I'm running my MC client from OS X, if that makes a difference.