(06-12-2012, 05:55 PM)xoft Wrote: Can you compile a debug version of MCServer ("make" instead of "make release=1") and run the server under gdb? Then when it crashes, it should display a proper backtrace including all the symbols.
Strange enough, when I run in debug everything works fine. This crash is only reproducible when compiling with release.
(06-12-2012, 10:27 PM)cedeel Wrote: This sort of looks like the bug I experienced while trying it on FreeBSD. At least the crash occurs at the same time.
Can you try restarting the server and then joining (either after listing it, or removing it from the list and connecting by entering the ip)? It worked in my experience.
I can actually log into the server with release=1 when I do not view it on the multiplayer server list causing a crash. However this is happening, it's definitely happening when the server creates the ClientHandle for displaying on the list.