Some semi-random thoughts on terrain generation
That's how the original marble caves were (kinda), but he does two passes, and I did a single pass which resulted in this:
[Image: cave_ridged.jpg]

I simply added layers of solid between, so the cuts aren't all connected straight to the bottom of the map
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RE: Some semi-random thoughts on terrain generation - by FakeTruth - 07-23-2012, 06:23 AM



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