Some semi-random thoughts on terrain generation
That is unfortunately not possible, because the cell size is the parameter that decides *all* biome sizes together and there is technically no way to make it "larger" for one biome.

What is possible, though, and even in the current code, is to have *more* of one biome by specifying it several times in the DistortedVoronoiBiomes string. For example, if you specify
Code:
DistortedVoronoiBiomes=Ocean,Ocean,Ocean,Jungle
You should end up with an approximate 3:1 ratio of ocean to jungle.

Distorted voronoi is not the ideal algorithm for generating biomes. We'll hopefully get a newer one one day, better, with beaches and true mushroom islands and no tundra next to a desert Wink
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RE: Some semi-random thoughts on terrain generation - by xoft - 09-02-2012, 06:37 AM



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