I'll have a look about that, in between of the hair-pulling 1.3.2 sessions.
Added in Rev 814, but...
The parameter has been added as the last parameter of the callbacks, and also it has been added to cWorld:UpdateSign() as its last parameter (technically, it is this function that calls the callbacks, so it needs to know from which player the change came).
Also note that the player object may come NULL; I have no idea how Lua handles that nor how you can check for that.
Ouch, now that I think about it, I think you will always get a NULL, my error, will fix that soon.
There, Rev 816 should have it all.
Added in Rev 814, but...
The parameter has been added as the last parameter of the callbacks, and also it has been added to cWorld:UpdateSign() as its last parameter (technically, it is this function that calls the callbacks, so it needs to know from which player the change came).
Also note that the player object may come NULL; I have no idea how Lua handles that nor how you can check for that.
Ouch, now that I think about it, I think you will always get a NULL, my error, will fix that soon.
There, Rev 816 should have it all.