I know, I compiled a debug version spacialy to help you to find the bug, but the same thing happens with the release version that I use for real play.
So there isn't any link between the warnings throwed during compilation and the crash of the server ?
And, i've just seen that the cryptoPP bug is known, and he seems to be fixed (http://sourceforge.net/apps/trac/cryptopp/ticket/14), hope it can help you
So there isn't any link between the warnings throwed during compilation and the crash of the server ?
And, i've just seen that the cryptoPP bug is known, and he seems to be fixed (http://sourceforge.net/apps/trac/cryptopp/ticket/14), hope it can help you