That would cause most flowers to disappear sooner than the players could reach them. Dunno if that is a problem; it might. Considering a flower equivalent to an air block would seem better. Not sure if current status is better or an air-flower is better.
Also, there's one thing missing from the patch - it forms snow even when there's enough light. I've put a TODO comment there, light leve should be checked before spreading snow.
Snow should melt, too, in lots of light, but that would be best implemented in a slow block handler in the ticking.
Also, there's one thing missing from the patch - it forms snow even when there's enough light. I've put a TODO comment there, light leve should be checked before spreading snow.
Snow should melt, too, in lots of light, but that would be best implemented in a slow block handler in the ticking.