10-23-2012, 06:17 AM
Of course I do not know a lot of c++ but i think it needs to see a range of 15 around a redstone wire becouse a redstone signal can only go 15 blocks far.
Could redstone simulator use cBlockArea?
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Messages In This Thread |
Could redstone simulator use cBlockArea? - by xoft - 10-23-2012, 06:15 AM
RE: Could redstone simulator use cBlockArea? - by NiLSPACE - 10-23-2012, 06:17 AM
RE: Could redstone simulator use cBlockArea? - by xoft - 10-26-2012, 06:18 AM
RE: Could redstone simulator use cBlockArea? - by NiLSPACE - 10-26-2012, 06:54 AM
RE: Could redstone simulator use cBlockArea? - by xoft - 10-26-2012, 07:04 AM
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