Could redstone simulator use cBlockArea?
#5
Normally one game tick takes 1/20 of a second ( = 50 ms). Since a game tick consists of a simulator simulation, the tick when this redstone was simulated took whole 363 seconds. That is 6 minutes instead of 50 ms. Super-slow.
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RE: Could redstone simulator use cBlockArea? - by xoft - 10-26-2012, 07:04 AM



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