The vanilla simulator won't be added for some time - at least until the simulators are refactored for faster operation (discussed in another thread), because it needs access to a far wider area around the simulated block than Floody.
Floody is quite configurable, the parameters should be added to your world.ini as soon as you enable Floody simulator for a fluid. True, I haven't updated the wiki yet, so I'm gonna do that soon (ish )
Simulator configuration documented:
http://mc-server.org/wiki/doku.php?id=co...cs_section
Floody is quite configurable, the parameters should be added to your world.ini as soon as you enable Floody simulator for a fluid. True, I haven't updated the wiki yet, so I'm gonna do that soon (ish )
Simulator configuration documented:
http://mc-server.org/wiki/doku.php?id=co...cs_section