How about also adding the knockback and effects to the TDI, that way plugins can change the knockback amount and we dont need a magic -1 value for damage. I would like players to be able to get healed instead of damaged through TakeDamage by providing negative damage values.
	
	
	
	
	
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					Damage calculation / API
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| Messages In This Thread | 
| Damage calculation / API - by xoft - 11-16-2012, 08:01 PM RE: Damage calculation / API - by FakeTruth - 11-16-2012, 08:38 PM RE: Damage calculation / API - by xoft - 11-16-2012, 08:45 PM RE: Damage calculation / API - by FakeTruth - 11-16-2012, 10:53 PM RE: Damage calculation / API - by xoft - 11-17-2012, 12:32 AM RE: Damage calculation / API - by xoft - 12-18-2012, 09:54 PM RE: Damage calculation / API - by Luksor - 12-19-2012, 04:09 AM RE: Damage calculation / API - by keyboard - 12-19-2012, 02:39 PM RE: Damage calculation / API - by xoft - 12-21-2012, 09:08 PM RE: Damage calculation / API - by NiLSPACE - 12-21-2012, 10:36 PM RE: Damage calculation / API - by xoft - 12-22-2012, 06:00 PM RE: Damage calculation / API - by NiLSPACE - 12-29-2012, 10:14 PM | 
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