03-09-2013, 04:41 PM
Yeah, It looks like there are some bugs in the physics functions. I'll have to fix those first before going for the AI.
I agree that the pivot point should be at the bottom.
I have a question. I was going over the protocol for entities and i found this one: "Entity Velocity (0x1C)". Do you guys know what is this packet for?
I agree that the pivot point should be at the bottom.
I have a question. I was going over the protocol for entities and i found this one: "Entity Velocity (0x1C)". Do you guys know what is this packet for?