Some semi-random thoughts on terrain generation
The glass is there for me to be able to find the mineshafts easily. There are too many, but that's a configuration setting which I'll tweak later, for now I'm actually quite happy having a lot of them at the same place - it's easier to see if there's a small generation error somewhere, such as a misplaced fence or such.
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RE: Some semi-random thoughts on terrain generation - by xoft - 03-31-2013, 12:43 AM



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