Spawning an entity
#2
The server already does so.

Don't forget to use named constants instead of numbers (E_ENTITY_TYPE_CREEPER instead of 50)

Maybe we should rename the SpawnMob() function to SpawnMonster(), so that it corresponds with the overall naming (cMonster class)
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Thanks given by: NiLSPACE


Messages In This Thread
Spawning an entity - by NiLSPACE - 08-03-2013, 04:55 AM
RE: Spawning an entity - by xoft - 08-03-2013, 07:58 PM
RE: Spawning an entity - by NiLSPACE - 08-05-2013, 09:33 PM
RE: Spawning an entity - by xoft - 08-05-2013, 11:20 PM



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