08-05-2013, 11:20 PM
Can't do. By the time you get the cEntity object, it may already have been freed by another thread in the server.
We have a cWorld::DoWithEntytiByID(), I just noticed it is not exported to Lua yet, I'll do that soon (ish )
We have a cWorld::DoWithEntytiByID(), I just noticed it is not exported to Lua yet, I'll do that soon (ish )