New BlockTracer classes
#12
I think Vanilla uses a slightly different algorithm - instead of tracing blocks, it makes little steps along the rays, checking the block in each step. The MC wiki had quite a nice article on it.

Ladies and gentlemen, I think the BlockTracing is nearing its finish. The C++ code seems to work, and even the Lua API works. Try the latest version (on the BlockTracing branch) and the "/spidey" command in the Debuggers plugin there. It's real fun Smile
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Messages In This Thread
New BlockTracer classes - by xoft - 07-22-2013, 06:33 AM
RE: New BlockTracer classes - by NiLSPACE - 07-27-2013, 09:03 PM
RE: New BlockTracer classes - by xoft - 07-27-2013, 09:18 PM
RE: New BlockTracer classes - by NiLSPACE - 07-27-2013, 09:19 PM
RE: New BlockTracer classes - by xoft - 08-04-2013, 02:18 AM
RE: New BlockTracer classes - by bearbin - 08-04-2013, 02:19 AM
RE: New BlockTracer classes - by xoft - 08-04-2013, 02:49 AM
RE: New BlockTracer classes - by xoft - 08-05-2013, 12:30 AM
RE: New BlockTracer classes - by NiLSPACE - 08-05-2013, 04:02 AM
RE: New BlockTracer classes - by bearbin - 08-05-2013, 05:13 AM
RE: New BlockTracer classes - by NiLSPACE - 08-07-2013, 10:23 PM
RE: New BlockTracer classes - by xoft - 08-07-2013, 10:44 PM
RE: New BlockTracer classes - by NiLSPACE - 08-07-2013, 11:06 PM
RE: New BlockTracer classes - by ThuGie - 08-08-2013, 03:57 AM
RE: New BlockTracer classes - by NiLSPACE - 08-08-2013, 04:09 AM
RE: New BlockTracer classes - by tonibm19 - 08-08-2013, 04:35 AM
RE: New BlockTracer classes - by xoft - 08-08-2013, 05:57 AM
RE: New BlockTracer classes - by ThuGie - 08-08-2013, 06:09 AM
RE: New BlockTracer classes - by NiLSPACE - 08-09-2013, 02:11 AM
RE: New BlockTracer classes - by xoft - 08-09-2013, 03:38 AM



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