SkyLight Detection with cLineBlockTracer
#1
Hi!

I want to try to solve the zombies burning in a cave issue, so I thought I'll use lineblocktracer to trace upwards until the height of the chunk is reached. I was wondering what the correct syntax for it is?

Apparently it takes a World, a Callback, and 6 doubles. In zombie.cpp, I have:

Code:
#include LineblockTracer.h

...

*callback I copied from World.cpp*
cLineBlockTracer::Trace(GetWorld(), Callback, GetPosX, GetPosY, GetPosZ, GetPosX, *value for chunk height, how can I use cChunk::Height here?*, GetPosZ)

However, it tells me that the overloaded function doesn't have the correct argument list. Why is this? Thanks!
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SkyLight Detection with cLineBlockTracer - by tigerw - 08-26-2013, 01:29 AM



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