10-25-2011, 10:46 PM
Yes, it's durability. When you don't increase the health serversided it's simulated on the client (which is what you saw)
Health message spam on very fast block breaks
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Health message spam on very fast block breaks - by rs2k - 10-25-2011, 04:08 PM
RE: Health message spam on very fast block breaks - by FakeTruth - 10-25-2011, 10:46 PM
RE: Health message spam on very fast block breaks - by rs2k - 10-26-2011, 10:25 AM
RE: Health message spam on very fast block breaks - by rs2k - 10-26-2011, 01:25 PM
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