Great Idea
#14
From what I've heard, vanilla mine-craft uses four byte ids internally, then serializes them down to one byte ids for the network. There is nothing saying we can't do that to.
So the biggest issues I can see with forge block compatibility is increased memory usage (cChunkSegment would grow by 120%), and protocol detection.

Memory usage can be mitigated by making blockids an opaque class, then adding a compile time flag as to whether to support forge.
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Messages In This Thread
Great Idea - by DrkCodeman - 06-14-2013, 06:56 AM
RE: Great Idea - by xoft - 06-14-2013, 07:04 AM
RE: Great Idea - by Sasszem - 08-18-2015, 07:37 AM
RE: Great Idea - by NiLSPACE - 08-19-2015, 03:49 AM
RE: Great Idea - by Sasszem - 08-20-2015, 06:39 AM
RE: Great Idea - by NiLSPACE - 08-20-2015, 07:33 AM
RE: Great Idea - by DrMasik - 08-20-2015, 05:57 PM
RE: Great Idea - by NiLSPACE - 08-20-2015, 06:11 PM
RE: Great Idea - by DrMasik - 08-20-2015, 06:18 PM
RE: Great Idea - by NiLSPACE - 08-20-2015, 06:24 PM
RE: Great Idea - by DrMasik - 08-20-2015, 06:43 PM
RE: Great Idea - by NiLSPACE - 08-20-2015, 07:16 PM
RE: Great Idea - by SamJBarney - 08-21-2015, 02:45 AM
RE: Great Idea - by worktycho - 08-23-2015, 12:22 AM



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