How to get user from SetOnSlotChanged
#7
Well i get it always, i just go into classic spawn me a shovel sword or any other item that takes damage, hit a tree, move the shovel to the next slot and its repaired.
Even if i go into survival it still repairs. But i will download the latest version now so lets see if its somehow solved.

Edit, Well i got most working, haven't updated the server yet, as i am doing some other stuff first.
But i am working on plugin-side enchanting btw. i like it more that way.

But i can send all 3 options with setproperty all fine etc,
but when i click the button to enchant i get
[18:30:29] Unknown packet type 0x11 from client "ThuGhacK" @ 127.0.0.1
[18:30:29] Unhandled packet: type 0x11, state 3, length 3

Could this packet be implanted and added to cWindow ?
After that i just have to randomize the enchant per item, and read bookcases and its done.

Project made with cmake for vc++ 2012, on windows 8.1 64bit

Edit2, I forgot i should update first before making such request as it might have been added.. but.
i get this
Error 14 error C1083: Cannot open include file: 'polarssl/rsa.h': No such file or directory \mcserver-master\src\Crypto.h 12 1 MCServer
Seems to be missing something, i also dont seem to have any rsa.h file
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Messages In This Thread
How to get user from SetOnSlotChanged - by ThuGie - 01-31-2014, 12:37 PM
RE: How to get user from SetOnSlotChanged - by ThuGie - 02-01-2014, 02:54 AM



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