cLuaProjectile
#3
I guess we don't save it.
What we could do as well is creating two hooks: HOOK_PROJECTILE_HIT_ENTITY and HOOK_PROJECTILE_HIT_GROUND that do the callbacks.
Reply
Thanks given by:


Messages In This Thread
cLuaProjectile - by NiLSPACE - 03-13-2014, 01:44 AM
RE: cLuaProjectile - by xoft - 03-13-2014, 01:58 AM
RE: cLuaProjectile - by NiLSPACE - 03-13-2014, 02:01 AM
RE: cLuaProjectile - by xoft - 03-13-2014, 02:01 AM



Users browsing this thread: 1 Guest(s)