Game Crash when using Lua String Patterns
#6
I'm still wondering, why use buttons and signs? There are so many other ways of doing this without affecting the game world at all. You could have "teleporter zones" that would teleport players whenever they just stepped in them. Or if you insist on buttons, still there's no need for signs, just make the plugin store the destination coords in a separate config file or a SQLite database, so that the admin can edit them, but they don't need a sign.
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RE: Game Crash when using Lua String Patterns - by xoft - 02-21-2015, 12:50 AM



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