Moving from Spigot Server
#8
(02-27-2015, 07:56 PM)TheRunningOtaku Wrote:
(02-27-2015, 08:18 AM)NiLSPACE Wrote: Solutions to problem #1 and #2
  • Currently there is no way to convert the two. We could possibly create a plugin that transfers the data, but we need an API for that first. (possibly export cFastNBT?)
  • You can check the spawn coordinates by going to the spawn on your Spigot server and then manualy changing the coordinates in the MCServer world's world.ini

About #3:
I think I explained what probably happened there, or are there questions? Smile

About #4:
I still can't think of a reason why that would happen. Can you tell us step-by-step what you do?

It's okay - I might stick with my original server until I have the time to fix this Smile Thanks!
Maybe when the map resets, I'll move the server over - it seems like a great server from my testing, and the only issues seems to be found when the map is created anew.

Posting this for other people that might find this thread, and OP if he still needs it.

Created a little tool in C# that converts player data (and some world info) to MCServer format. See readme for details.

Next on my todo list is a command line mode for use on servers.

Works fine with Mono on Linux. Should you find any bugs (you probably will), create an issue on GitHub.

Download: https://github.com/Lochnair/MCServer-Wor...r/releases
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Messages In This Thread
Moving from Spigot Server - by TheRunningOtaku - 02-26-2015, 11:00 AM
RE: Moving from Spigot Server - by DiamondToaster - 02-26-2015, 11:12 AM
RE: Moving from Spigot Server - by NiLSPACE - 02-26-2015, 08:53 PM
RE: Moving from Spigot Server - by NiLSPACE - 02-27-2015, 08:18 AM
RE: Moving from Spigot Server - by LO1ZB - 02-27-2015, 08:42 AM
RE: Moving from Spigot Server - by Lochnair - 04-13-2015, 05:24 AM
RE: Moving from Spigot Server - by NiLSPACE - 04-13-2015, 05:47 AM
RE: Moving from Spigot Server - by JORGITO_YKE - 12-19-2015, 01:15 PM
RE: Moving from Spigot Server - by Jammet - 12-22-2015, 07:12 AM



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