What is multitheaded in mcserver ?
#2
Threads per client:
  1. Data receiving, packet parsing and packet handling
  2. Packet sending
Other threads:
  1. Listening for connections
  2. Tick thread (game logic)
  3. WebAdmin thread

The game logic is done in a single thread, so there's not much load sharing, except for the packet parsing.

There's not much to use SSE for, do you know how to program SSE/SIMD?Tongue It's very difficult.
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Messages In This Thread
What is multitheaded in mcserver ? - by VanDer - 02-26-2011, 03:32 AM
RE: What is multitheaded in mcserver ? - by FakeTruth - 02-26-2011, 09:37 AM



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