[SOLVED] How does one create a block break particle effect?
#2
I can't give you a big answer, because it's hard to type on my mobile, but here is an example:
World:BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, BLOCKTYPE)

I believe it's done like this.
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RE: How does one create a block break particle effect? - by NiLSPACE - 05-04-2015, 08:38 AM



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