Why do we need 3 Vector3 types?
#6
It's not only about writing the bindings, it's about maintaining them afterwards as well. It's much better to have automated bindings generated than having to update them manually.
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Why do we need 3 Vector3 types? - by Shadowraix - 06-10-2015, 09:06 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-10-2015, 09:36 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-10-2015, 10:11 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-11-2015, 12:13 AM



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