Aliases for all players
#2
Perhaps it could be implemented right in the Aliases plugin with a command like "alias global ...". Then when a command is executed it first checks if the user has it's own alias available, and then if there is a global alias.
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Messages In This Thread
Aliases for all players - by Mathias - 10-03-2015, 12:01 AM
RE: Aliases for all players - by NiLSPACE - 10-03-2015, 12:06 AM
RE: Aliases for all players - by xoft - 10-03-2015, 01:14 AM



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