Minecraft Pocket/Windows 10 Plugins/Addons
#1

They're going to use json/c# (mono/JIT)
Addons and Plugins are reloaded and recompiled on save (world) load
Plugins can have soft and hard dependencies
Plugins can expose an API
They can use Interfaces, Event handlers and "Systems"
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Thanks given by: PCPlayerLV


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Minecraft Pocket/Windows 10 Plugins/Addons - by LO1ZB - 10-07-2016, 03:20 AM



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