Player:SetPosition() with SpawnHook in other World
#1
Hi,

i used Player:SetPosition() with HOOK_PLAYER_SPAWED Event.
But if the player died in WorldX and i used with spawn the Player:SetPosition() command then
spawn the player in DefaultWorld and not in WorldX. Why? I used "return true" after Player:SetPosition().

function PlayerSpawned(Player)
  local PlayersUUID = Player:GetUUID()
  local PlayersCurrentWorld = Player:GetWorld()
  local CurrentWorldSettings = WorldBedSetting:getWorldSet(PlayersCurrentWorld)
  print("CurrentWorldSettings:", PlayersCurrentWorld:GetName(), CurrentWorldSettings)
  local SpawnWorld = cRoot:Get():GetWorld(CurrentWorldSettings.SpawnWorld)
  local SpawnWorldSettings = WorldBedSetting:getWorldSet(SpawnWorld)

  if (CurrentWorldSettings.BedAllow and PlayersPositions:IsBedActive(Player, PlayersCurrentWorld)) then
    print("Bed CurrentWorld: Bed erlaubt & Bed Existiert")
    -- if bed esist in this world > Port To Bed
    local BedPos = PlayersPositions:GetBed(Player, PlayersCurrentWorld)
    print("Bedposition in :" .. PlayersCurrentWorld:GetName(),BedPos.BedPosX, BedPos.BedPosY, BedPos.BedPosZ)
    Player:SetPosition(BedPos.BedPosX, BedPos.BedPosY, BedPos.BedPosZ)
    return true

  elseif (SpawnWorldSettings.BedAllow and PlayersPositions:IsBedActive(Player, SpawnWorld)) then
    print("Bed SpawnWorld: Bed erlaubt & Bed Existiert")
    -- if bed exist in SpawnWorld > Port to Bed in SpawnWorld
    local BedPos = PlayersPositions:GetBed(Player, SpawnWorld)
    local spawnpos3d = Vector3d(BedPos.BedPosX, BedPos.BedPosY, BedPos.BedPosZ)
    Player:ScheduleMoveToWorld(SpawnWorld,spawnpos3d,false)
    return true
  else
    -- whats spawn method in SpawnWorld

    if (SpawnWorldSettings.RandomSpawn == true) then
      print("RandomSpawn")
      PortToRandomPos(Player,SpawnWorld,PlayersCurrentWorld)
      return true
    else
      print("MapSpawn")
      PortToMapSpawn(Player, SpawnWorld, PlayersCurrentWorld)
      return true
    end
  end
  return true
end
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Player:SetPosition() with SpawnHook in other World - by moiko89 - 05-21-2017, 04:03 AM



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