Entity.Destroy() crash
#2
True, Cuberite should not crash. But your code is very flawed. Note that all the Lua API functions use the "object" calling convention in Lua, which means you need to use colons instead of dots: Entity:IsExpOrb(); Entity:Destroy()
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Entity.Destroy() crash - by nrgjrteherh435 - 05-24-2017, 02:29 PM
RE: Entity.Destroy() crash - by xoft - 05-24-2017, 04:03 PM
RE: Entity.Destroy() crash - by NiLSPACE - 05-24-2017, 05:46 PM



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