Debugging plugin in ZeroBraneStudio on Mac
#5
I don't quite understand what you're doing, how you're trying to get it to work. There's too much generic "server"-s in your description.

Normally, you should just open ZBS, open the plugin folder as the project folder, set the interpreter to Cuberite (release or debug). Then just select Project -> Run from the menu. The Cuberite interpreter will find the Cuberite executable, run it for you and attach the ZBS debugger.

There's two basic things that could go wrong: if the Cuberite interpreter plugin for ZBS cannot find the Cuberite executable (it will say so in the Output pane), or if your plugin is not enabled in Cuberite's configuration (either enable it in Cuberite's settings.ini, or after Cuberite starts, do a "load PluginName" console command).
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RE: Debugging plugin in ZeroBraneStudio on Mac - by xoft - 08-25-2017, 08:43 PM



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