Item problems
#4
Whoa, slow down, too many problems in a single sentence, how are we to answer to all of them?Tongue

First of all, what revision of MCS are you using?

World::GetAllPlayers() has been deprecated for some time (rev ~250) and is actually not implemented anymore in the recent versions of MCS (since rev 260), simply because it's incompatible with multithreading. You should be using World::ForEachPlayer() with a callback Lua function as a parameter. There should be an example of this in the Core plugin.

Player entities not showing to other players is a known bug and is being worked on.

World not being generated is weird, that hasn't happenned to anyone yet. Can you confirm that it's actually not generating? The server log should contain messages "Generating chunk [X, Z]" if it actually generates the chunks.
Also, there's a new Flat generator that, by default, generates a flat plain very low, aren't you seeing that instead?
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Messages In This Thread
Item problems - by distroyed123 - 03-14-2012, 08:44 AM
RE: Item problems - by FakeTruth - 03-14-2012, 08:52 PM
RE: Item problems - by distroyed123 - 03-15-2012, 02:02 PM
RE: Item problems - by xoft - 03-15-2012, 05:54 PM
RE: Item problems - by FakeTruth - 03-15-2012, 08:18 PM
RE: Item problems - by distroyed123 - 03-16-2012, 10:29 AM
RE: Item problems - by xoft - 03-16-2012, 06:01 PM
RE: Item problems - by distroyed123 - 03-17-2012, 02:13 AM
RE: Item problems - by FakeTruth - 03-17-2012, 02:44 AM
RE: Item problems - by distroyed123 - 03-17-2012, 04:42 AM
RE: Item problems - by xoft - 03-17-2012, 10:54 PM
RE: Item problems - by distroyed123 - 03-18-2012, 09:45 AM



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