[Authentication]
#10
(11-23-2012, 01:39 AM)FakeTruth Wrote: It seems to me it fails at step 5 of the client operations http://wiki.vg/Authentication#Server_operation
Quote:5. Client sends a HTTP request to
http://session.minecraft.net/game/joinse...d=<session id>&serverId=<server hash>
If the response is OK then continue, otherwise stop

Apparently response is not OK, so the client stops


I think that's right. And to change the joinserver URL we need the analog of NetClientHandler.java. the file NetClientHandler.java of vanilla server. contains link to joinserver.jsp.
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Messages In This Thread
[Authentication] - by SashaSansay - 11-21-2012, 10:00 PM
RE: [Authentication] - by xoft - 11-21-2012, 10:59 PM
RE: [Authentication] - by SashaSansay - 11-21-2012, 11:05 PM
RE: [Authentication] - by SashaSansay - 11-22-2012, 06:49 AM
RE: [Authentication] - by FakeTruth - 11-22-2012, 11:09 AM
RE: [Authentication] - by SashaSansay - 11-22-2012, 05:06 PM
RE: [Authentication] - by FakeTruth - 11-22-2012, 10:44 PM
RE: [Authentication] - by SashaSansay - 11-22-2012, 11:14 PM
RE: [Authentication] - by FakeTruth - 11-23-2012, 01:39 AM
RE: [Authentication] - by SashaSansay - 11-23-2012, 02:02 AM
RE: [Authentication] - by FakeTruth - 11-23-2012, 02:07 AM
RE: [Authentication] - by SashaSansay - 11-23-2012, 02:57 AM
RE: [Authentication] - by xoft - 11-23-2012, 06:13 AM
RE: [Authentication] - by SashaSansay - 11-24-2012, 06:00 PM
RE: [Authentication] - by NiLSPACE - 01-18-2013, 05:25 AM
RE: [Authentication] - by Luksor - 01-18-2013, 08:49 PM
RE: [Authentication] - by xoft - 01-19-2013, 04:20 AM



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