Brainstorming: Noise optimization
#8
What sort of functions, convertions or handling non-sse platforms? If were generating 4 elements at a time it seems obvious to use a vector add rather than 4 separate adds. Also if were doing parallel generation then we can just keep the existing code but make it work on vectors instead.
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Messages In This Thread
Brainstorming: Noise optimization - by xoft - 03-28-2013, 05:54 AM
RE: Brainstorming: Noise optimization - by xoft - 03-28-2013, 07:29 AM
RE: Brainstorming: Noise optimization - by ThuGie - 01-15-2014, 10:29 AM
RE: Brainstorming: Noise optimization - by xoft - 01-15-2014, 10:56 PM
RE: Brainstorming: Noise optimization - by worktycho - 01-16-2014, 04:12 AM
RE: Brainstorming: Noise optimization - by xoft - 01-16-2014, 06:18 AM
RE: Brainstorming: Noise optimization - by xoft - 01-17-2014, 05:06 AM
RE: Brainstorming: Noise optimization - by ThuGie - 01-17-2014, 07:17 AM
RE: Brainstorming: Noise optimization - by xoft - 01-18-2014, 08:13 AM
RE: Brainstorming: Noise optimization - by xoft - 01-19-2014, 01:02 AM
RE: Brainstorming: Noise optimization - by xoft - 01-19-2014, 01:20 AM
RE: Brainstorming: Noise optimization - by xoft - 01-19-2014, 01:45 AM
RE: Brainstorming: Noise optimization - by xoft - 01-19-2014, 02:05 AM
RE: Brainstorming: Noise optimization - by xoft - 01-19-2014, 07:29 AM
RE: Brainstorming: Noise optimization - by xoft - 01-19-2014, 05:14 PM
RE: Brainstorming: Noise optimization - by xoft - 01-24-2014, 06:37 PM



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