Explosions and TNT block and entity
#14
i already tried to make it ignore both water blocks but it didn't realy work. i tried
if (GetBlock(a_BlockX, a_BlockY, a_BlockZ) != 8,9) //should be E_BLOCK_ETC now 
and
if (GetBlock(a_BlockX, a_BlockY, a_BlockZ) != 8||9)  //should be E_BLOCK_ETC now 
that was what i found on google Wink
for the obsydian and bedrock stuff. i don't think the explosion will be IN a obsydian/bedrock block Wink
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Messages In This Thread
Explosions and TNT block and entity - by keyboard - 04-18-2013, 12:54 PM
RE: Explosions and TNT block and entity - by xoft - 04-18-2013, 05:45 PM
RE: Explosions and TNT block and entity - by xoft - 04-18-2013, 11:32 PM
RE: Explosions and TNT block and entity - by xoft - 04-19-2013, 06:28 PM
RE: Explosions and TNT block and entity - by xoft - 04-21-2013, 05:49 AM
RE: Explosions and TNT block and entity - by xoft - 04-21-2013, 06:14 AM
RE: Explosions and TNT block and entity - by NiLSPACE - 04-21-2013, 06:19 AM
RE: Explosions and TNT block and entity - by xoft - 04-21-2013, 06:46 AM
RE: Explosions and TNT block and entity - by xoft - 03-09-2014, 04:03 AM
RE: Explosions and TNT block and entity - by xoft - 03-09-2014, 06:27 AM



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