Anyone interested in a team effort?
#9
(04-04-2011, 02:44 AM)distroyed123 Wrote: not going to happen, because it is not implemented in the server, and would be pointless, just likethe Rail tracks.

Name one thing specific? You just blurt it out negatively. Redstone? It can be placed server side... I've tested it. Try it yourself if you don't believe me. Just override the default behavior by returning true after adding a redstone block when the player uses the redstone dust item. It updates on all the clients and stays there after a server reset. It even connects correctly by itself. You can fake the redstone effect in many different ways. Hit a switch and it follows each block to the output checking if the meta data is correct. Looping through until it stops at something it can activate. It's better then nothing.

Rail isn't really pointless. Maybe someone actually wants to use it for aethstetic reasons. If he added more API I would have coded the physics for the cart if I had to.

Just because something doesn't work doesn't mean he hasn't made it available in the API yet. You think you can't fix the torch problem because there is some magical issue where it doesn't update on the server? Or can't make water turn lava to obsidian? Gimme a break. All that is possible in one way or another through the API.
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Messages In This Thread
RE: Anyone interested in a team effort? - by Tim - 04-02-2011, 06:57 PM
RE: Anyone interested in a team effort? - by Tim - 04-02-2011, 07:26 PM
RE: Anyone interested in a team effort? - by Revolucas - 04-04-2011, 08:46 AM
RE: Anyone interested in a team effort? - by Tim - 04-04-2011, 07:23 AM
RE: Anyone interested in a team effort? - by Tim - 04-04-2011, 06:03 PM
RE: Anyone interested in a team effort? - by Tim - 04-04-2011, 11:55 PM
RE: Anyone interested in a team effort? - by rs2k - 11-01-2011, 09:07 AM



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