Manager Objects versus Sticking everything in cWorld
#9
I agree about manager not being the right name, its just what xoft was calling them. My main issue with cWorld is that there it causes a lot of link dependencies between components making it harder to reuse components in tools. Alos because the linux makefile uses incremental compelition the dependecies increase compile time. eg touch cPig and you have to rebuild the SimulatorManager.
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RE: Manager Objects versus Sticking everything in cWorld - by worktycho - 02-08-2014, 11:50 PM



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