Cross platform C++ plugins by supplying source code
#6
Its significant because we need to add code to load the library and init the plugin. When Initializing the the plugin we need to pass in a list of callbacks so that the plugin can call API functions. All of the callbacks would have to point to thunks with C calling conventions.
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RE: Cross platform C++ plugins by supplying source code - by worktycho - 10-25-2014, 02:47 AM



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